Unreal Engine 5 Arrays & Containers: Blueprint to C++ Cheatsheet
Blueprint containers like Array, Map, and Set map directly onto Unreal Engine 5's templated container types: TArray, TMap, and TSet. This category shows the exact C++ equivalent for every common container node, from Add and Remove to Contains, Find, sorting, and ranged-for iteration.
Each page pairs the Blueprint node you already know with the real UE5 C++ API call, so you can drop the code straight into your UFUNCTION or actor logic. Use it as a quick reference when porting Blueprint container logic to native code.
8 nodes in this category.
Add / Remove (Array)
The Blueprint Add and Remove array nodes correspond toTArray::Add, TArray::Remove (removes by value), and TArray::RemoveAt (removes by index) in Unreal Engine 5 C++.View C++ equivalent →Length / Get (Array)
The Blueprint Length node maps toTArray::Num, the Get node maps to operator[] index access, and the final element is read with TArray::Last in Unreal Engine 5 C++.View C++ equivalent →Contains / Find (Array)
The Blueprint Contains node maps toTArray::Contains, and the Find node maps to TArray::IndexOfByKey, which returns INDEX_NONE when the value is not present in Unreal Engine 5 C++.View C++ equivalent →Insert / Clear (Array)
The Blueprint Insert node maps toTArray::Insert at a given index, and the Clear node maps to TArray::Empty, which removes all elements in Unreal Engine 5 C++.View C++ equivalent →For Each (Array)
The Blueprint For Each Loop over an array maps to a C++ ranged-for loop such asfor (int32 Number : Numbers), which iterates every element of a TArray in Unreal Engine 5.View C++ equivalent →Sort (Array)
Sorting aTArray in Unreal Engine 5 C++ uses TArray::Sort, which sorts ascending by default or accepts a lambda predicate for custom ordering.View C++ equivalent →Map (TMap)
The Blueprint Map maps toTMap in Unreal Engine 5 C++, storing key-value pairs. Use TMap::Add to insert, TMap::Find (which returns a pointer or nullptr) to look up, and TMap::Contains to test for a key.View C++ equivalent →Set (TSet)
The Blueprint Set maps toTSet in Unreal Engine 5 C++, a container of unique values. Use TSet::Add to insert and TSet::Contains for fast membership lookups.View C++ equivalent →